zaterdag 6 oktober 2007

Another short message.

The forums now have a BM board. Feel free to start any topics.


Next week you'll get to compare BM to BNY.

Fan Art!


By cow/sheldon/mccow/mccowsomenumber, who thinks video game characters need more beards.

BM

Boom Manhattan, that's the working title. I can't call it BNY, or BNY 2, so BM is a good name for now.

Haven't been able to do too much, but there has been some progress made.

The player now has a weapon: the flare gun.
This nuclear powered thingey is usefull, since it has infinite ammo, and hurts when you get shot by it. It's weak, so people will be forced to use their other weapons if they want to complete the game.

The enemy basics are done, and I've recreated the "wombats"as I call them, and the eyeballs. There also is one new enemy: The armadillo. It walks real slow, but sometimes rolls itself up and likes bouncing around real fast.


Oh, and every blog I will give out one spicy fact about the game.

SPICY FACT: You'll start naked in this game.


Okay, seeya later and keep checking my blog everyone!

woensdag 3 oktober 2007

BOOM UPDATE

Yes, suddenly out of nothing, another update.

Recently I found the story of an old project of mine. Since the story is awesome, but the game was flawed, the game will be remade.

Boom New York was a platform shooter without mouse aiming, with simple animal enemies, and some nice weapons. You can find the final demo of it before it got cancelled here.

You can download the awesome story here. You might consider it a small spoiler, allthough reading it won't be such a big deal. Keep in mind that it is a rough version and that I just wrote it down for myself as a reminder.

Well, then because you're asking for it, I will show you some of the sprites that I've doodled up for BNY remake, a.k.a. Boom Manhattan.







And finally: Here is a screenshot of the programming I have done so far.



You can see the beautiful tiles I have spent hours on, and further I have created the basic platform movement + jump trough walls. The character is already totally animated.






Expect more explosive BNY news perhaps this weekend? :)

zondag 16 september 2007

Revengerman on hold.

Yeah it's official. Since revengerman was too hard for the testers, and I haven't thought of anything yet to make it easier without messing up the gameplay, it is on hold for a while now. Sorry. :(

maandag 13 augustus 2007

Small game

Made a game for the 3dp.

woensdag 8 augustus 2007

Beta test 01 started.

I finished the chapter and the betatest has started at the forums.

:)

zondag 5 augustus 2007

Copter attack!


Working on the boss of chapter 1. (Chapter 0 will be made later btw.)

Wait; The boss! That means that chapter 1 is almost finished...
That means the first betatest will start soon!

vrijdag 3 augustus 2007

Progress

Okay, I fixed some more bugs, and am now working on the final room of chapter 1.

Notice the armored shotgun fbi guy on the screenie. :3

woensdag 1 augustus 2007

Hey hey...

Work is still going smoothly, I added a new enemy type: Armored fbi guys with shotguns. The lab tiles will be quite nice, just need to add pipes and stuff. I also added SECRETS. Yes, to get full score in revengerman (to unlock minigames? D:) You will need to find 3 secrets per chapter, and perfect every room. Chapters will exist of 5 rooms with small/big boss. Currently got the first 4 rooms, after the fifth is completed, the beta will start. So hurry and subscribe here.